Ark Server Settings Generator

Game.ini -- Genesis Ready!

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Utilize our Ark server settings Game.ini generator to generate template text you can copy to your ARK: Survival Evolved core settings file the ‘Game.ini’

We include as many of the available options for ARK to make the most complete online settings generator for the Game.ini file.

This tool is completely free to use. Feel free to share, link and send to your friends!

How do I use this tool?

To use this Ark settings generator go through the options and set them to your choosing. Most are either toggles on and off, or require a value.

Once you are happy to scroll to the bottom of the generator and click create the file.

Instructions are given on where you need to place the file. Alternatively, you can copy the code and paste it right into your existing game.ini file.

How complete is our game.ini generator?

Our game.ini generator has the vast majority of advanced ARK settings used in the game.ini file. Custom levels, harvest values, and engram entries are not included. This tool is designed to help new users with formating their game.ini file.

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SettingValue / Toggle
[/script/shootergame.shootergamemode]
bDisableGenesisMissions Turns on or off Genesis missions.
bIgnoreStructuresPreventionVolumes Enable or disable building in Mission Volumes on Genesis Part 1
bGenesisUseStructuresPreventionVolumes Enable or disable building in mission areas in Genesis part1.
bShowCreativeMode Enable/Disable creative mode.
bAutoUnlockAllEngrams Unlocks all engrams available and ingnores OverrideEngramEntries/OverrideNamedEngramEntries.
MaxTribeLogs How many tribe logs are displayed for each tribe.
bDisableFriendlyFire Enable/Disable friendly fire.
bUseCorpseLocator If set to yes, you will see a green lightbeam at the location of your death.
bDisableStructurePlacementCollision If yes allows for structures to clip into the terrain.
bAllowUnlimitedRespecs Set to yes to allow more than one usage of Mindwipe Tonic without 24 hours cooldown.
bPvEDisableFriendlyFire Prevent-Friendly-Fire (among tribesmates/tribesdinos/tribesstructures) option for PvE servers
bFlyerPlatformAllowUnalignedDinoBasing Quetz platforms will not allow any non-allied dino to base on them when they are flying. If you want your server to allow non-allied dinos to be able to stand on the Quetz platforms set this to yes.
bDisableLootCrates Enable or disable spawning of loot crates
bIncreasePvPRespawnInterval PvP servers have an optional +1 minute additional respawn (value3) that doubles (value2) each time if you are killed by a team within 5 minutes (value1) of your previous death to that team (timer indicated on Spawn UI). Is enabled in pvp by default, and on all the official pvp servers. Helps prevent PvO ammo-wasting of auto turrets by repeatedly throwing sacrificial players at them.
IncreasePvPRespawnIntervalCheckPeriod PVPRespawn Interval VALUE1 - bIncreasePvPRespawnInterval Must be enabled for this setting to apply.
IncreasePvPRespawnIntervalMultiplier PVPRespawn Interval VALUE2 - bIncreasePvPRespawnInterval Must be enabled for this setting to apply.
IncreasePvPRespawnIntervalBaseAmount PVPRespawn Interval VALUE3 - bIncreasePvPRespawnInterval Must be enabled for this setting to apply.
bAutoPvETimer Allow switching from PvE to PvP mode at pre-specified in-game times OR a pre-specified real-world (server-side) times!
bAutoPvEUseSystemTime Allows using the sytem time. - bAutoPvETimer Must be enabled for this setting to apply.
AutoPvEStartTimeSeconds Auto PVE Start time 0 to 86400 - bAutoPvETimer Must be enabled for this setting to apply.
AutoPvEStopTimeSeconds Auto PVE stop time 0 to 86400 - bAutoPvETimer Must be enabled for this setting to apply.
bPvEAllowTribeWar No disables capability for Tribes to officially declare war on each other for mutually-agreed-upon period of time
bPvEAllowTribeWarCancel Yes allows cancellation of an agreed-upon war before it has actually started
MaxAlliancesPerTribe Define the maximum alliances a tribe can form or be part of.
MaxNumberOfPlayersInTribe Set this to a number > 0 to act as a limit. 1 Player Tribes effectively disables Tribes
bAllowCustomRecipes Enables Custom RP-oriented Recipe/Cooking System
CustomRecipeEffectivenessMultiplier Higher number increases (by percentage) the effectiveness of a custom recipe
CustomRecipeSkillMultiplier Higher number increases (by percentage) the effect of the players crafting speed level that is used as a base for the formula in creating a custom recipe
bAllowPlatformSaddleMultiFloors Set to Yes to allow multiple platform floors
UseCorpseLifeSpanMultiplier Modifies corpse AND dropped box lifespan
GlobalPoweredBatteryDurabilityDecreasePerSecond The rate at which charge batteries are used in electrical objects.
RandomSupplyCratePoints If yes, supply drops are in random locations. NOTE: This setting is known to cause artifacts becoming inaccesable on [Ragnarok] if active.
OverrideMaxExperiencePointsPlayer Overrides the Max XP cap of players by exact specified amount.
OverrideMaxExperiencePointsDino Overrides the Max XP cap of Dino by exact specified amount.
PlayerHarvestingDamageMultiplier Higher number increases (by percentage) the damage done to a harvestable item/entity by a Player. The higher number, the faster you collect
CraftingSkillBonusMultiplier Modify the bonus received from upgrading the crafting skill.
DinoHarvestingDamageMultiplier Higher number increases (by percentage) the damage done to a harvestable item/entity by a Dino. The higher number, the faster you collect
DinoTurretDamageMultiplier Higher number increases (by percentage) the damage done by Turrets towards a Dino
WildDinoCharacterFoodDrainMultiplier A multiplier on how fast wild dinos consume food.
WildDinoTorporDrainMultiplier A multiplier on how fast wild dinos lose torpor.
TamedDinoCharacterFoodDrainMultiplier A multiplier on how fast tamed dinos consume food.
TamedDinoTorporDrainMultiplier A multiplier on how fast tamed dinos lose torpor.
PassiveTameIntervalMultiplier A multiplier on how often you get tame requests for passive tame dinos.
ResourceNoReplenishRadiusPlayers Allow resources to regrow closer or farther away from players. Values higher than 1 increase the distance around players where resources are not allowed to grow back. Values between 0 and 1 will reduce it.>
ResourceNoReplenishRadiusStructures Allow resources to regrow closer or farther away from structures. Values higher than 1 increase the distance around structures where resources are not allowed to grow back. Values between 0 and 1 will reduce it.
BaseTemperatureMultiplier Adjusts temperature.
GlobalItemDecompositionTimeMultiplier Scales the decomposition time of dropped items, loot bags etc. globally. Higher values prolong the time.
GlobalCorpseDecompositionTimeMultiplier Scales the decomposition time of corpses, (player and dinosaur), globally. Higher values prolong the time.
CraftXPMultiplier A multiplier to scale the amount of XP earned for crafting
GenericXPMultiplier A multiplier to scale the amount of XP earned for generic XP (automatic over time)
HarvestXPMultiplier A multiplier to scale the amount of XP earned for harvesting
KillXPMultiplier A multiplier to scale the amount of XP earned for a kill
SpecialXPMultiplier A multiplier to scale the amount of XP earned for SpecialEvents
StructureDamageRepairCooldown Option for cooldown period on structure repair from the last time damaged. Set to 180 seconds by default, 0 to disable it
PvPZoneStructureDamageMultiplier Specifies the scaling factor for damage structures take within caves. The lower the value, the less damage the structure takes (i.e. setting to 1.0 will make structure built in or near a cave receive the same amount of damage as those built on the surface).
bPassiveDefensesDamageRiderlessDinos True allow spike walls to damage wild/riderless Dinos
bLimitTurretsInRange Limits the maximum allowed automated turrets (including Plant Species X) in a certain range.
LimitTurretsRange Determines the area in which turrets are added towards the limit, the value is UE4 units
LimitTurretsNum Determines the area in which turrets are added towards the limit, the value is UE4 units
bHardLimitTurretsInRange Enables hard turret in range limits. This will work on autoturrets, heavy turrets, tek turrets, plant turrets and is no longer map specific. The hard limit calculation is done on start-up, so if your turrets are ever over the limit, they will be randomly shut-off until you're under the limit. In order to restore shut off turrets, you must pick up any which exceed the number, as well as shut-off turrets and replace them in order for them to work.
PreventOfflinePvPConnectionInvincibleInterval Offline PVP interval.
bDisableDinoRiding Enables/Disables dino riding.
bDisableDinoTaming Enables/Disables dino taming.
bUseTameLimitForStructuresOnly If yes will make Tame Units only be applied and used for Platforms with Structures and Rafts effectively disabling Tame Units for Dinos without Platform Structures
FastDecayInterval Enable this option for a fixed constant decay period for "Fast Decay" structures (such as pillars or lone foundations). Value is in seconds.
GlobalSpoilingTimeMultiplier Scales the spoiling time of perishables globally. Higher values prolong the time. (Note: As of patch 196.0 there is still a bug whereby items moved to the player's inventory have their spoilage times reset to normal (value 1.0) despite what this value is set at. It seems that as of 248.5 this has been fixed.)
BabyImprintingStatScaleMultiplier How much of an effect on stats the Imprinting Quality has. Set it to 0 to effectively disable the system.
MatingIntervalMultiplier Higher number increases (on a percentage scale) interval between which dinosaurs can mate Example: MatingIntervalMultiplier=0.5 would allow dinosaurs to mate 50%
LayEggIntervalMultiplier Higher number increases (by percentage) time between eggs spawning / being laid
EggHatchSpeedMultiplier Higher number decreases (by percentage) time needed for fertilized egg to hatch
BabyMatureSpeedMultiplier Higher number decreases (by percentage) time needed for baby dino to mature
BabyCuddleIntervalMultiplier How often Babies wanna cuddle. More often means you'll need to cuddle with them more frequently to gain Imprinting Quality.
BabyCuddleGracePeriodMultiplier A multiplier on how long after delaying cuddling with the Baby before Imprinting Quality starts to decrease.
BabyCuddleLoseImprintQualitySpeedMultiplier A multiplier on how fast Imprinting Qualitiy decreases after the grace period if you haven't yet cuddled with the Baby.
BabyFoodConsumptionSpeedMultiplier Lower number decreases (by percentage) the speed that baby dinos eat their food
SupplyCrateLootQualityMultiplier Increases the quality of items that have a quality in the supply crates. The quality also depends on the Difficulty Offset.
FishingLootQualityMultiplier< Increases the quality of items that have a quality when fishing.
CropGrowthSpeedMultiplier Higher number increases (by percentage) speed of crop growth
PoopIntervalMultiplier Higher number decreases (by percentage) how frequently you can poop
CropDecaySpeedMultiplier< Higher number decrease (by percentage) speed of crop decay in plots
HairGrowthSpeedMultiplier Higher number increase speed of hair growth.
KickIdlePlayersPeriod Time after which characters that have not moved or interacted will be kicked (if -EnableIdlePlayerKick as command line parameter is set).
PerLevelStatsMultiplier_Player[0] PerLevelStatsMultiplier - Player Health
PerLevelStatsMultiplier_Player[1] PerLevelStatsMultiplier - Player Stamina / Charge Capacity
PerLevelStatsMultiplier_Player[2] PerLevelStatsMultiplier - Player Health
PerLevelStatsMultiplier_Player[3] PerLevelStatsMultiplier - Player Oxygen / Charge Regeneration
PerLevelStatsMultiplier_Player[4] PerLevelStatsMultiplier - Player Food
PerLevelStatsMultiplier_Player[5] PerLevelStatsMultiplier - Player Water
PerLevelStatsMultiplier_Player[6] PerLevelStatsMultiplier - Player Temperate
PerLevelStatsMultiplier_Player[7] PerLevelStatsMultiplier - Player Weight
PerLevelStatsMultiplier_Player[8] PerLevelStatsMultiplier - Player MeleeDamageMultiplier / Charge Emission Range
PerLevelStatsMultiplier_Player[9] PerLevelStatsMultiplier - Player Speed Multiplier
PerLevelStatsMultiplier_Player[10] PerLevelStatsMultiplier - Player Temperature Fortitude
PerLevelStatsMultiplier_Player[11] PerLevelStatsMultiplier - Player CraftingSpeedMultiplier
PerLevelStatsMultiplier_DinoWild[0] PerLevelStatsMultiplier - DinoWild Health
PerLevelStatsMultiplier_DinoWild[1] PerLevelStatsMultiplier - DinoWild Stamina / Charge Capacity
PerLevelStatsMultiplier_DinoWild[2] PerLevelStatsMultiplier - DinoWild Health
PerLevelStatsMultiplier_DinoWild[3] PerLevelStatsMultiplier - DinoWild Oxygen / Charge Regeneration
PerLevelStatsMultiplier_DinoWild[4] PerLevelStatsMultiplier - DinoWild Food
PerLevelStatsMultiplier_DinoWild[5] PerLevelStatsMultiplier - DinoWild Water
PerLevelStatsMultiplier_DinoWild[6] PerLevelStatsMultiplier - DinoWild Temperate
PerLevelStatsMultiplier_DinoWild[7] PerLevelStatsMultiplier - DinoWild Weight
PerLevelStatsMultiplier_DinoWild[8] PerLevelStatsMultiplier - DinoWild MeleeDamageMultiplier / Charge Emission Range
PerLevelStatsMultiplier_DinoWild[9] PerLevelStatsMultiplier - DinoWild Speed Multiplier
PerLevelStatsMultiplier_DinoTamed[0] PerLevelStatsMultiplier - DinoTamed Health
PerLevelStatsMultiplier_DinoTamed[1] PerLevelStatsMultiplier - DinoTamed Stamina / Charge Capacity
PerLevelStatsMultiplier_DinoTamed[2] PerLevelStatsMultiplier - DinoTamed Health
PerLevelStatsMultiplier_DinoTamed[3] PerLevelStatsMultiplier - DinoTamed Oxygen / Charge Regeneration
PerLevelStatsMultiplier_DinoTamed[4] PerLevelStatsMultiplier - DinoTamed Food
PerLevelStatsMultiplier_DinoTamed[5] PerLevelStatsMultiplier - DinoTamed Water
PerLevelStatsMultiplier_DinoTamed[6] PerLevelStatsMultiplier - DinoTamed Temperate
PerLevelStatsMultiplier_DinoTamed[7] PerLevelStatsMultiplier - DinoTamed Weight
PerLevelStatsMultiplier_DinoTamed[8] PerLevelStatsMultiplier - DinoTamed MeleeDamageMultiplier / Charge Emission Range
PerLevelStatsMultiplier_DinoTamed[9] PerLevelStatsMultiplier - DinoTamed Speed Multiplier
PerLevelStatsMultiplier_Tamed_Add[0] PerLevelStatsMultiplier - Tamed_Add Health
PerLevelStatsMultiplier_Tamed_Add[1] PerLevelStatsMultiplier - Tamed_Add Stamina / Charge Capacity
PerLevelStatsMultiplier_Tamed_Add[2] PerLevelStatsMultiplier - Tamed_Add Health
PerLevelStatsMultiplier_Tamed_Add[3] PerLevelStatsMultiplier - Tamed_Add Oxygen / Charge Regeneration
PerLevelStatsMultiplier_Tamed_Add[4] PerLevelStatsMultiplier - Tamed_Add Food
PerLevelStatsMultiplier_Tamed_Add[5] PerLevelStatsMultiplier - Tamed_Add Water
PerLevelStatsMultiplier_Tamed_Add[6] PerLevelStatsMultiplier - Tamed_Add Temperate
PerLevelStatsMultiplier_Tamed_Add[7] PerLevelStatsMultiplier - Tamed_Add Weight
PerLevelStatsMultiplier_Tamed_Add[8] PerLevelStatsMultiplier - Tamed_Add MeleeDamageMultiplier / Charge Emission Range
PerLevelStatsMultiplier_Tamed_Add[9] PerLevelStatsMultiplier - Tamed_Add Speed Multiplier
PerLevelStatsMultiplier_DinoTamed_Affinity[0] PerLevelStatsMultiplier - Tamed_Affinity Health
PerLevelStatsMultiplier_DinoTamed_Affinity[1] PerLevelStatsMultiplier - Tamed_Affinity Stamina / Charge Capacity
PerLevelStatsMultiplier_DinoTamed_Affinity[2] PerLevelStatsMultiplier - Tamed_Affinity Health
PerLevelStatsMultiplier_DinoTamed_Affinity[3] PerLevelStatsMultiplier - Tamed_Affinity Oxygen / Charge Regeneration
PerLevelStatsMultiplier_DinoTamed_Affinity[4] PerLevelStatsMultiplier - Tamed_Affinity Food
PerLevelStatsMultiplier_DinoTamed_Affinity[5] PerLevelStatsMultiplier - Tamed_Affinity Water
PerLevelStatsMultiplier_DinoTamed_Affinity[6] PerLevelStatsMultiplier - Tamed_Affinity Temperate
PerLevelStatsMultiplier_DinoTamed_Affinity[7] PerLevelStatsMultiplier - Tamed_Affinity Weight
PerLevelStatsMultiplier_DinoTamed_Affinity[8] PerLevelStatsMultiplier - Tamed_Affinity MeleeDamageMultiplier / Charge Emission Range
PerLevelStatsMultiplier_DinoTamed_Affinity[9] PerLevelStatsMultiplier - Tamed_Affinity Speed Multiplier